![]() or maybe it was that I used some different diagnostic, which someone online advised saying that "if that program detects that the OpenGL isn't working properly, it'll fix it". like disabling one graphic card to be able to update the other. I recall that last time, it was a whole series of things that I tried. I did download the newest drivers for both graphics cards on my laptop (that is both the Intel (R) HD Graphics 3000 and the NVIDIA GeForce GT 540M) and I did launch a software called 'OpenGL Extensions Viewer', and it displays that I should be able to run OpenGL version 3. I'm even using some old project files from that time and they sadly won't launch anymore because of the same mistake. A YEAR AGO, I GOT IT TO RUN! Seriously, I got it to work after 2 months of trying. ![]() NOW, I guess is that some would now say that perhaps my card can't run 3.3, but:ΔΆ) There are people who say that "Any hardware that supports OpenGL 3.1 is capable of supporting OpenGL 3.3. I did download the newest drivers for both graphics cards on my laptop (that is both the Intel(R) HD Graphics 3000 and the NVIDIA GeForce GT 540M) and I did launch a software called "OpenGL Extensions Viewer", and it displays that I should be able to run OpenGL version 3.1 ![]() Ok so I'm trying to use the tutorials at: but I keep getting an error message that pops for like a second saying "Unable to create OpenGL 3.3 context (flags 1, profile 1)", there's also a bunch of pdb files missing. ![]()
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